﻿<?xml version="1.0" encoding="utf-8"?>
<COLLADA xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" version="1.4.1" xmlns="http://www.collada.org/2005/11/COLLADASchema">
  <asset>
    <created>0001-01-01T00:00:00</created>
    <modified>0001-01-01T00:00:00</modified>
    <unit name="meter" meter="1"/>
<up_axis>Y_UP</up_axis>

  </asset>
  <library_images />
  <library_materials>
    <material id="ID1" name="DefaultMaterial">
      <instance_effect url="#ID0" />
    </material>
    <material id="mat_ID4" name="brickLight">
      <instance_effect url="#ID3" />
    </material>
    <material id="mat_ID6" name="brick">
      <instance_effect url="#ID5" />
    </material>
    <material id="mat_ID8" name="grey">
      <instance_effect url="#ID7" />
    </material>
  </library_materials>
  <library_effects>
    <effect id="ID0">
      <profile_COMMON>
        <technique sid="COMMON">
          <phong>
            <emission>
              <color sid="emission">0.000000 0.000000 0.000000 1.000000</color>
            </emission>
            <ambient>
              <color sid="ambient">0.000000 0.000000 0.000000 1.000000</color>
            </ambient>
            <diffuse>
              <color sid="diffuse">0.500000 0.500000 0.500000 1.000000</color>
            </diffuse>
            <specular>
              <color sid="specular">0.500000 0.500000 0.500000 1.000000</color>
            </specular>
            <shininess>
              <float>50</float>
            </shininess>
            <index_of_refraction>
              <float>1</float>
            </index_of_refraction>
          </phong>
        </technique>
      </profile_COMMON>
    </effect>
    <effect id="ID3">
      <profile_COMMON>
        <technique sid="COMMON">
          <phong>
            <emission>
              <color sid="emission">0.000000 0.000000 0.000000 1.000000</color>
            </emission>
            <ambient>
              <color sid="ambient">0.000000 0.000000 0.000000 1.000000</color>
            </ambient>
            <diffuse>
              <color sid="diffuse">0.858824 0.909804 0.858824 1.000000</color>
            </diffuse>
            <specular>
              <color sid="specular">0.500000 0.500000 0.500000 1.000000</color>
            </specular>
            <shininess>
              <float>50</float>
            </shininess>
            <index_of_refraction>
              <float>1</float>
            </index_of_refraction>
          </phong>
        </technique>
      </profile_COMMON>
    </effect>
    <effect id="ID5">
      <profile_COMMON>
        <technique sid="COMMON">
          <phong>
            <emission>
              <color sid="emission">0.000000 0.000000 0.000000 1.000000</color>
            </emission>
            <ambient>
              <color sid="ambient">0.000000 0.000000 0.000000 1.000000</color>
            </ambient>
            <diffuse>
              <color sid="diffuse">0.756863 0.800000 0.756863 1.000000</color>
            </diffuse>
            <specular>
              <color sid="specular">0.500000 0.500000 0.500000 1.000000</color>
            </specular>
            <shininess>
              <float>50</float>
            </shininess>
            <index_of_refraction>
              <float>1</float>
            </index_of_refraction>
          </phong>
        </technique>
      </profile_COMMON>
    </effect>
    <effect id="ID7">
      <profile_COMMON>
        <technique sid="COMMON">
          <phong>
            <emission>
              <color sid="emission">0.000000 0.000000 0.000000 1.000000</color>
            </emission>
            <ambient>
              <color sid="ambient">0.000000 0.000000 0.000000 1.000000</color>
            </ambient>
            <diffuse>
              <color sid="diffuse">0.603922 0.639216 0.603922 1.000000</color>
            </diffuse>
            <specular>
              <color sid="specular">0.500000 0.500000 0.500000 1.000000</color>
            </specular>
            <shininess>
              <float>50</float>
            </shininess>
            <index_of_refraction>
              <float>1</float>
            </index_of_refraction>
          </phong>
        </technique>
      </profile_COMMON>
    </effect>
  </library_effects>
  <library_geometries>
    <geometry id="ID9">
      <mesh>
        <source id="ID10">
          <float_array id="ID11" count="369">-0.295026 0.400000 0.256983 -0.295026 0.400000 0.295026 -0.256983 0.400000 0.256983 -0.256983 0.400000 0.295026 0.256983 0.400000 0.256983 0.256983 0.400000 0.295026 0.295026 0.400000 0.256983 0.295026 0.400000 0.295026 0.256983 0.400000 -0.295026 0.256983 0.400000 -0.256983 0.295026 0.400000 -0.295026 0.295026 0.400000 -0.256983 -0.218941 0.200000 -0.295026 -0.256983 0.200000 -0.295026 -0.218941 0.300000 -0.295026 -0.256983 0.300000 -0.295026 -0.295026 0.400000 -0.295026 -0.256983 0.100000 -0.295026 -0.295026 0.000000 -0.295026 -0.218941 0.100000 -0.295026 -0.218941 0.000000 -0.295026 -0.256983 0.400000 -0.295026 0.218941 0.000000 -0.295026 0.256983 0.100000 -0.295026 0.295026 0.000000 -0.295026 0.295026 0.400000 -0.295026 0.256983 0.200000 -0.295026 0.256983 0.300000 -0.295026 0.218941 0.200000 -0.295026 0.256983 0.400000 -0.295026 0.218941 0.300000 -0.295026 0.218941 0.100000 -0.295026 0.218941 0.200000 0.295026 0.256983 0.200000 0.295026 0.218941 0.300000 0.295026 0.256983 0.300000 0.295026 0.295026 0.400000 0.295026 0.256983 0.100000 0.295026 0.295026 0.000000 0.295026 0.218941 0.100000 0.295026 0.218941 0.000000 0.295026 0.256983 0.400000 0.295026 0.295026 0.400000 -0.295026 0.295026 0.100000 -0.256983 0.295026 0.000000 -0.295026 0.295026 0.000000 -0.218941 0.295026 0.100000 -0.218941 0.295026 0.400000 -0.256983 0.295026 0.200000 -0.256983 0.295026 0.300000 -0.256983 0.295026 0.200000 -0.218941 0.295026 0.300000 -0.218941 -0.295026 0.400000 -0.256983 -0.256983 0.400000 -0.256983 -0.295026 0.400000 -0.295026 -0.256983 0.400000 -0.295026 -0.295026 0.400000 0.256983 -0.295026 0.300000 0.256983 -0.295026 0.400000 0.295026 -0.295026 0.200000 0.256983 -0.295026 0.100000 0.256983 -0.295026 0.000000 0.295026 -0.295026 0.000000 0.218941 -0.295026 0.100000 0.218941 -0.295026 0.200000 0.218941 -0.295026 0.300000 0.218941 -0.295026 0.300000 -0.256983 -0.295026 0.200000 -0.256983 -0.295026 0.300000 -0.218941 -0.295026 0.200000 -0.218941 -0.295026 0.100000 -0.256983 -0.295026 0.400000 -0.256983 -0.295026 0.000000 -0.295026 -0.295026 0.400000 -0.295026 -0.295026 0.000000 -0.218941 -0.295026 0.100000 -0.218941 -0.218941 0.000000 0.295026 -0.256983 0.100000 0.295026 -0.295026 0.000000 0.295026 -0.295026 0.400000 0.295026 -0.256983 0.200000 0.295026 -0.256983 0.300000 0.295026 -0.218941 0.200000 0.295026 -0.256983 0.400000 0.295026 -0.218941 0.300000 0.295026 -0.218941 0.100000 0.295026 0.295026 0.000000 0.218941 0.295026 0.100000 0.218941 0.295026 0.000000 0.295026 0.295026 0.100000 0.256983 0.295026 0.200000 0.256983 0.295026 0.300000 0.256983 0.295026 0.400000 0.256983 0.295026 0.400000 0.295026 0.295026 0.300000 0.218941 0.295026 0.200000 0.218941 0.295026 0.104200 -0.040000 0.295026 0.236369 -0.040877 0.295026 0.104200 0.040000 0.295026 0.224200 0.040000 0.295026 0.236369 0.040877 0.295026 0.248257 -0.038135 0.295026 0.258812 -0.032016 0.295026 0.267099 -0.023061 0.295026 0.272385 -0.012065 0.295026 0.274200 0.000000 0.295026 0.272385 0.012065 0.295026 0.267099 0.023061 0.295026 0.258812 0.032016 0.295026 0.248257 0.038135 0.295026 0.224200 -0.040000 -0.295026 0.000000 0.295026 -0.295026 0.000000 0.218941 -0.218941 0.000000 0.295026 -0.295026 0.000000 -0.218941 -0.295026 0.000000 -0.295026 -0.218941 0.000000 -0.295026 0.218941 0.000000 0.295026 0.218941 0.000000 -0.295026 0.295026 0.000000 0.295026 0.295026 0.000000 -0.295026 0.295026 0.000000 0.218941 0.295026 0.000000 -0.218941</float_array>
          <technique_common>
            <accessor count="123" source="#ID11" stride="3">
              <param name="X" type="float" />
              <param name="Y" type="float" />
              <param name="Z" type="float" />
            </accessor>
          </technique_common>
        </source>
        <source id="ID12">
          <float_array id="ID13" count="369">0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000</float_array>
          <technique_common>
            <accessor count="123" source="#ID13" stride="3">
              <param name="X" type="float" />
              <param name="Y" type="float" />
              <param name="Z" type="float" />
            </accessor>
          </technique_common>
        </source>
        <source id="ID14">
          <float_array id="ID15" count="246">-11.615186 10.117449 -11.615186 11.615186 -10.117449 10.117449 -10.117449 11.615186 10.117449 10.117449 10.117449 11.615186 11.615186 10.117449 11.615186 11.615186 10.117449 -11.615186 10.117449 -10.117449 11.615186 -11.615186 11.615186 -10.117449 -8.619712 7.874016 -10.117449 7.874016 -8.619712 11.811024 -10.117449 11.811024 -11.615186 15.748032 -10.117449 3.937008 -11.615186 0.000000 -8.619712 3.937008 -8.619712 0.000000 -10.117449 15.748032 8.619712 0.000000 10.117449 3.937008 11.615186 0.000000 11.615186 15.748032 10.117449 7.874016 10.117449 11.811024 8.619712 7.874016 10.117449 15.748032 8.619712 11.811024 8.619712 3.937008 -8.619712 7.874016 -10.117449 7.874016 -8.619712 11.811024 -10.117449 11.811024 -11.615186 15.748032 -10.117449 3.937008 -11.615186 0.000000 -8.619712 3.937008 -8.619712 0.000000 -10.117449 15.748032 -11.615186 15.748032 -10.117449 3.937008 -11.615186 0.000000 -8.619712 0.000000 -8.619712 3.937008 -10.117449 15.748032 -10.117449 7.874016 -10.117449 11.811024 -8.619712 7.874016 -8.619712 11.811024 -11.615186 -10.117449 -10.117449 -10.117449 -11.615186 -11.615186 -10.117449 -11.615186 -10.117449 15.748032 -10.117449 11.811024 -11.615186 15.748032 -10.117449 7.874016 -10.117449 3.937008 -11.615186 0.000000 -8.619712 0.000000 -8.619712 3.937008 -8.619712 7.874016 -8.619712 11.811024 10.117449 11.811024 10.117449 7.874016 8.619712 11.811024 8.619712 7.874016 10.117449 3.937008 10.117449 15.748032 11.615186 0.000000 11.615186 15.748032 8.619712 0.000000 8.619712 3.937008 8.619712 0.000000 10.117449 3.937008 11.615186 0.000000 11.615186 15.748032 10.117449 7.874016 10.117449 11.811024 8.619712 7.874016 10.117449 15.748032 8.619712 11.811024 8.619712 3.937008 8.619712 0.000000 8.619712 3.937008 11.615186 0.000000 10.117449 3.937008 10.117449 7.874016 10.117449 11.811024 10.117449 15.748032 11.615186 15.748032 8.619712 11.811024 8.619712 7.874016 -1.574803 4.102357 -1.609344 9.305862 1.574803 4.102357 1.574803 8.826766 1.609344 9.305862 -1.501375 9.773910 -1.260458 10.189463 -0.907924 10.515724 -0.474993 10.723802 0.000000 10.795270 0.474993 10.723802 0.907924 10.515724 1.260458 10.189463 1.501375 9.773910 -1.574803 8.826766 11.615186 11.615186 11.615186 8.619712 8.619712 11.615186 11.615186 -8.619712 11.615186 -11.615186 8.619712 -11.615186 -8.619712 11.615186 -8.619712 -11.615186 -11.615186 11.615186 -11.615186 -11.615186 -11.615186 8.619712 -11.615186 -8.619712</float_array>
          <technique_common>
            <accessor count="123" source="#ID15" stride="2">
              <param name="X" type="float" />
              <param name="Y" type="float" />
            </accessor>
          </technique_common>
        </source>
        <vertices id="ID16">
          <input semantic="POSITION" source="#ID10" />
        </vertices>
        <triangles count="72" material="mat_ID4">
          <input offset="0" semantic="VERTEX" source="#ID16" />
          <input offset="1" semantic="NORMAL" source="#ID12" />
          <input offset="2" semantic="TEXCOORD" source="#ID14" />
          <p>0 0 0 1 1 1 2 2 2 3 3 3 2 2 2 1 1 1 4 4 4 5 5 5 6 6 6 7 7 7 6 6 6 5 5 5 8 8 8 9 9 9 10 10 10 11 11 11 10 10 10 9 9 9 12 12 12 13 13 13 14 14 14 14 14 14 13 13 13 15 15 15 15 15 15 13 13 13 16 16 16 13 13 13 17 17 17 16 16 16 16 16 16 17 17 17 18 18 18 17 17 17 19 19 19 18 18 18 20 20 20 18 18 18 19 19 19 21 21 21 15 15 15 16 16 16 22 22 22 23 23 23 24 24 24 25 25 25 24 24 24 23 23 23 26 26 26 25 25 25 23 23 23 27 27 27 25 25 25 26 26 26 28 28 28 27 27 27 26 26 26 29 29 29 25 25 25 27 27 27 27 27 27 28 28 28 30 30 30 23 23 23 22 22 22 31 31 31 32 32 32 33 33 33 34 34 34 34 34 34 33 33 33 35 35 35 35 35 35 33 33 33 36 36 36 33 33 33 37 37 37 36 36 36 36 36 36 37 37 37 38 38 38 37 37 37 39 39 39 38 38 38 40 40 40 38 38 38 39 39 39 41 41 41 35 35 35 36 36 36 42 42 42 43 43 43 44 44 44 45 45 45 44 44 44 43 43 43 46 46 46 45 45 45 43 43 43 42 42 42 47 47 47 43 43 43 48 48 48 43 43 43 47 47 47 49 49 49 48 48 48 47 47 47 48 48 48 49 49 49 50 50 50 51 51 51 50 50 50 49 49 49 52 52 52 53 53 53 54 54 54 55 55 55 54 54 54 53 53 53 56 56 56 57 57 57 58 58 58 59 59 59 58 58 58 57 57 57 60 60 60 58 58 58 59 59 59 58 58 58 60 60 60 61 61 61 61 61 61 60 60 60 62 62 62 63 63 63 62 62 62 60 60 60 59 59 59 57 57 57 64 64 64 65 65 65 64 64 64 57 57 57 66 66 66 67 67 67 68 68 68 69 69 69 68 68 68 67 67 67 67 67 67 66 66 66 70 70 70 66 66 66 71 71 71 70 70 70 70 70 70 71 71 71 72 72 72 73 73 73 72 72 72 71 71 71 74 74 74 70 70 70 72 72 72 75 75 75 70 70 70 74 74 74 76 76 76 77 77 77 78 78 78 79 79 79 78 78 78 77 77 77 80 80 80 79 79 79 77 77 77 81 81 81 79 79 79 80 80 80 82 82 82 81 81 81 80 80 80 83 83 83 79 79 79 81 81 81 81 81 81 82 82 82 84 84 84 77 77 77 76 76 76 85 85 85 86 86 86 87 87 87 88 88 88 89 89 89 88 88 88 87 87 87 90 90 90 88 88 88 89 89 89 91 91 91 88 88 88 90 90 90 92 92 92 88 88 88 91 91 91 93 93 93 88 88 88 92 92 92 91 91 91 90 90 90 94 94 94 95 95 95 94 94 94 90 90 90 </p>
        </triangles>
        <triangles count="93" material="mat_ID6">
          <input offset="0" semantic="VERTEX" source="#ID16" />
          <input offset="1" semantic="NORMAL" source="#ID12" />
          <input offset="2" semantic="TEXCOORD" source="#ID14" />
          <p>45 45 45 46 46 46 86 86 86 96 96 96 86 86 86 46 46 46 50 50 50 96 96 96 46 46 46 51 51 51 96 96 96 50 50 50 97 97 97 96 96 96 51 51 51 98 98 98 86 86 86 96 96 96 99 99 99 86 86 86 98 98 98 100 100 100 86 86 86 99 99 99 97 97 97 51 51 51 101 101 101 101 101 101 51 51 51 102 102 102 102 102 102 51 51 51 103 103 103 103 103 103 51 51 51 104 104 104 104 104 104 51 51 51 92 92 92 92 92 92 51 51 51 47 47 47 49 49 49 47 47 47 51 51 51 105 105 105 104 104 104 92 92 92 106 106 106 105 105 105 92 92 92 107 107 107 106 106 106 92 92 92 108 108 108 107 107 107 92 92 92 109 109 109 108 108 108 92 92 92 100 100 100 109 109 109 92 92 92 94 94 94 100 100 100 92 92 92 86 86 86 100 100 100 94 94 94 87 87 87 86 86 86 94 94 94 95 95 95 87 87 87 94 94 94 87 87 87 95 95 95 89 89 89 90 90 90 89 89 89 95 95 95 91 91 91 94 94 94 92 92 92 96 96 96 97 97 97 110 110 110 43 43 43 48 48 48 46 46 46 50 50 50 46 46 46 48 48 48 23 23 23 31 31 31 26 26 26 26 26 26 31 31 31 13 13 13 13 13 13 31 31 31 17 17 17 17 17 17 31 31 31 19 19 19 19 19 19 31 31 31 20 20 20 22 22 22 20 20 20 31 31 31 28 28 28 26 26 26 13 13 13 12 12 12 28 28 28 13 13 13 28 28 28 12 12 12 30 30 30 14 14 14 30 30 30 12 12 12 14 14 14 29 29 29 30 30 30 27 27 27 30 30 30 29 29 29 15 15 15 29 29 29 14 14 14 21 21 21 29 29 29 15 15 15 55 55 55 53 53 53 8 8 8 4 4 4 8 8 8 53 53 53 9 9 9 8 8 8 4 4 4 6 6 6 9 9 9 4 4 4 11 11 11 9 9 9 6 6 6 4 4 4 53 53 53 5 5 5 5 5 5 53 53 53 3 3 3 3 3 3 53 53 53 2 2 2 53 53 53 52 52 52 2 2 2 0 0 0 2 2 2 52 52 52 111 111 111 112 112 112 113 113 113 114 114 114 113 113 113 112 112 112 115 115 115 113 113 113 114 114 114 116 116 116 113 113 113 115 115 115 117 117 117 113 113 113 116 116 116 118 118 118 117 117 117 116 116 116 119 119 119 117 117 117 118 118 118 120 120 120 119 119 119 118 118 118 121 121 121 119 119 119 120 120 120 122 122 122 121 121 121 120 120 120 64 64 64 63 63 63 59 59 59 60 60 60 59 59 59 63 63 63 63 63 63 64 64 64 62 62 62 64 64 64 65 65 65 62 62 62 74 74 74 62 62 62 65 65 65 65 65 65 56 56 56 74 74 74 74 74 74 56 56 56 75 75 75 75 75 75 56 56 56 69 69 69 69 69 69 56 56 56 68 68 68 68 68 68 56 56 56 66 66 66 71 71 71 66 66 66 56 56 56 57 57 57 56 56 56 65 65 65 75 75 75 69 69 69 70 70 70 67 67 67 70 70 70 69 69 69 81 81 81 84 84 84 83 83 83 34 34 34 83 83 83 84 84 84 35 35 35 83 83 83 34 34 34 41 41 41 83 83 83 35 35 35 34 34 34 84 84 84 32 32 32 82 82 82 32 32 32 84 84 84 32 32 32 82 82 82 33 33 33 33 33 33 82 82 82 37 37 37 82 82 82 80 80 80 37 37 37 37 37 37 80 80 80 39 39 39 39 39 39 80 80 80 85 85 85 77 77 77 85 85 85 80 80 80 85 85 85 76 76 76 39 39 39 40 40 40 39 39 39 76 76 76 </p>
        </triangles>
        <triangles count="13" material="mat_ID8">
          <input offset="0" semantic="VERTEX" source="#ID16" />
          <input offset="1" semantic="NORMAL" source="#ID12" />
          <input offset="2" semantic="TEXCOORD" source="#ID14" />
          <p>96 96 96 110 110 110 98 98 98 101 101 101 98 98 98 110 110 110 102 102 102 98 98 98 101 101 101 103 103 103 98 98 98 102 102 102 104 104 104 98 98 98 103 103 103 105 105 105 98 98 98 104 104 104 106 106 106 98 98 98 105 105 105 107 107 107 98 98 98 106 106 106 108 108 108 98 98 98 107 107 107 109 109 109 98 98 98 108 108 108 99 99 99 98 98 98 109 109 109 100 100 100 99 99 99 109 109 109 110 110 110 97 97 97 101 101 101 </p>
        </triangles>
      </mesh>
    </geometry>
  </library_geometries>
  <library_visual_scenes>
    <visual_scene id="ID2">
      <node id="ID17" name="tile_050">
        <matrix>-1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000</matrix>
        <instance_geometry url="#ID9">
          <bind_material>
            <technique_common>
              <instance_material symbol="mat_ID4" target="#mat_ID4" />
              <instance_material symbol="mat_ID6" target="#mat_ID6" />
              <instance_material symbol="mat_ID8" target="#mat_ID8" />
            </technique_common>
          </bind_material>
        </instance_geometry>
      </node>
    </visual_scene>
  </library_visual_scenes>
  <scene>
    <instance_visual_scene url="#ID2" />
  </scene>
</COLLADA>