﻿<?xml version="1.0" encoding="utf-8"?>
<COLLADA xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" version="1.4.1" xmlns="http://www.collada.org/2005/11/COLLADASchema">
  <asset>
    <created>0001-01-01T00:00:00</created>
    <modified>0001-01-01T00:00:00</modified>
    <unit name="meter" meter="1"/>
<up_axis>Y_UP</up_axis>

  </asset>
  <library_images />
  <library_materials>
    <material id="ID1" name="DefaultMaterial">
      <instance_effect url="#ID0" />
    </material>
    <material id="mat_ID4" name="brick">
      <instance_effect url="#ID3" />
    </material>
    <material id="mat_ID6" name="brickLight">
      <instance_effect url="#ID5" />
    </material>
    <material id="mat_ID8" name="grey">
      <instance_effect url="#ID7" />
    </material>
  </library_materials>
  <library_effects>
    <effect id="ID0">
      <profile_COMMON>
        <technique sid="COMMON">
          <phong>
            <emission>
              <color sid="emission">0.000000 0.000000 0.000000 1.000000</color>
            </emission>
            <ambient>
              <color sid="ambient">0.000000 0.000000 0.000000 1.000000</color>
            </ambient>
            <diffuse>
              <color sid="diffuse">0.500000 0.500000 0.500000 1.000000</color>
            </diffuse>
            <specular>
              <color sid="specular">0.500000 0.500000 0.500000 1.000000</color>
            </specular>
            <shininess>
              <float>50</float>
            </shininess>
            <index_of_refraction>
              <float>1</float>
            </index_of_refraction>
          </phong>
        </technique>
      </profile_COMMON>
    </effect>
    <effect id="ID3">
      <profile_COMMON>
        <technique sid="COMMON">
          <phong>
            <emission>
              <color sid="emission">0.000000 0.000000 0.000000 1.000000</color>
            </emission>
            <ambient>
              <color sid="ambient">0.000000 0.000000 0.000000 1.000000</color>
            </ambient>
            <diffuse>
              <color sid="diffuse">0.756863 0.800000 0.756863 1.000000</color>
            </diffuse>
            <specular>
              <color sid="specular">0.500000 0.500000 0.500000 1.000000</color>
            </specular>
            <shininess>
              <float>50</float>
            </shininess>
            <index_of_refraction>
              <float>1</float>
            </index_of_refraction>
          </phong>
        </technique>
      </profile_COMMON>
    </effect>
    <effect id="ID5">
      <profile_COMMON>
        <technique sid="COMMON">
          <phong>
            <emission>
              <color sid="emission">0.000000 0.000000 0.000000 1.000000</color>
            </emission>
            <ambient>
              <color sid="ambient">0.000000 0.000000 0.000000 1.000000</color>
            </ambient>
            <diffuse>
              <color sid="diffuse">0.858824 0.909804 0.858824 1.000000</color>
            </diffuse>
            <specular>
              <color sid="specular">0.500000 0.500000 0.500000 1.000000</color>
            </specular>
            <shininess>
              <float>50</float>
            </shininess>
            <index_of_refraction>
              <float>1</float>
            </index_of_refraction>
          </phong>
        </technique>
      </profile_COMMON>
    </effect>
    <effect id="ID7">
      <profile_COMMON>
        <technique sid="COMMON">
          <phong>
            <emission>
              <color sid="emission">0.000000 0.000000 0.000000 1.000000</color>
            </emission>
            <ambient>
              <color sid="ambient">0.000000 0.000000 0.000000 1.000000</color>
            </ambient>
            <diffuse>
              <color sid="diffuse">0.603922 0.639216 0.603922 1.000000</color>
            </diffuse>
            <specular>
              <color sid="specular">0.500000 0.500000 0.500000 1.000000</color>
            </specular>
            <shininess>
              <float>50</float>
            </shininess>
            <index_of_refraction>
              <float>1</float>
            </index_of_refraction>
          </phong>
        </technique>
      </profile_COMMON>
    </effect>
  </library_effects>
  <library_geometries>
    <geometry id="ID9">
      <mesh>
        <source id="ID10">
          <float_array id="ID11" count="369">-0.295026 0.200000 -0.256983 -0.295026 0.100000 -0.256983 -0.295026 0.200000 -0.218941 -0.295026 0.100000 -0.218941 -0.295026 0.400000 0.256983 -0.295026 0.300000 -0.218941 -0.295026 0.300000 -0.256983 -0.295026 0.400000 -0.256983 -0.295026 0.000000 -0.218941 -0.295026 0.300000 0.218941 -0.295026 0.300000 0.256983 -0.295026 0.000000 0.218941 -0.295026 0.200000 0.218941 -0.295026 0.100000 0.218941 -0.295026 0.200000 0.256983 -0.295026 0.100000 0.256983 0.295026 0.000000 -0.218941 0.295026 0.100000 -0.218941 0.295026 0.000000 0.218941 0.295026 0.200000 -0.218941 0.295026 0.300000 -0.218941 0.295026 0.300000 0.218941 0.295026 0.400000 0.256983 0.295026 0.400000 -0.256983 0.295026 0.300000 -0.256983 0.295026 0.100000 0.218941 0.295026 0.200000 0.218941 0.295026 0.100000 0.256983 0.295026 0.200000 0.256983 0.295026 0.300000 0.256983 0.295026 0.200000 -0.256983 0.295026 0.100000 -0.256983 0.218941 0.000000 -0.295026 -0.218941 0.000000 -0.295026 0.218941 0.100000 -0.295026 -0.218941 0.100000 -0.295026 0.256983 0.200000 -0.295026 0.256983 0.100000 -0.295026 -0.256983 0.100000 -0.295026 -0.218941 0.200000 -0.295026 0.218941 0.200000 -0.295026 -0.218941 0.300000 -0.295026 0.218941 0.300000 -0.295026 0.256983 0.400000 -0.295026 0.256983 0.300000 -0.295026 -0.256983 0.300000 -0.295026 -0.256983 0.400000 -0.295026 -0.256983 0.200000 -0.295026 0.218941 0.000000 0.295026 0.295026 0.000000 0.218941 0.295026 0.000000 0.295026 0.295026 0.000000 -0.218941 0.295026 0.000000 -0.295026 0.218941 0.000000 -0.295026 -0.218941 0.000000 0.295026 -0.218941 0.000000 -0.295026 -0.295026 0.000000 0.295026 -0.295026 0.000000 -0.295026 -0.295026 0.000000 0.218941 -0.295026 0.000000 -0.218941 -0.256983 0.100000 0.295026 -0.218941 0.100000 0.295026 -0.256983 0.200000 0.295026 -0.040000 0.104200 0.295026 0.218941 0.100000 0.295026 0.256983 0.100000 0.295026 -0.218941 0.200000 0.295026 -0.040000 0.224200 0.295026 -0.218941 0.300000 0.295026 -0.040877 0.236369 0.295026 -0.038135 0.248257 0.295026 -0.032016 0.258812 0.295026 -0.023061 0.267099 0.295026 -0.012065 0.272385 0.295026 0.000000 0.274200 0.295026 0.218941 0.300000 0.295026 -0.256983 0.400000 0.295026 -0.256983 0.300000 0.295026 0.256983 0.300000 0.295026 0.256983 0.400000 0.295026 0.012065 0.272385 0.295026 0.023061 0.267099 0.295026 0.032016 0.258812 0.295026 0.038135 0.248257 0.295026 0.040877 0.236369 0.295026 0.040000 0.224200 0.295026 0.218941 0.200000 0.295026 0.040000 0.104200 0.295026 0.256983 0.200000 0.295026 -0.218941 0.000000 0.295026 0.218941 0.000000 0.295026 0.256983 0.400000 -0.256983 0.256983 0.400000 0.256983 0.295026 0.400000 -0.256983 0.295026 0.400000 0.256983 0.256983 0.400000 0.295026 -0.256983 0.400000 0.295026 0.256983 0.400000 -0.295026 -0.256983 0.400000 0.256983 -0.256983 0.400000 -0.256983 -0.256983 0.400000 -0.295026 -0.295026 0.400000 0.256983 -0.295026 0.400000 -0.256983 -0.295026 0.400000 -0.295026 -0.295026 0.000000 -0.295026 0.295026 0.400000 0.295026 0.295026 0.000000 0.295026 0.295026 0.000000 -0.295026 0.295026 0.400000 -0.295026 0.295026 0.400000 0.295026 -0.295026 0.000000 0.295026 -0.295026 0.400000 0.295026 -0.295026 0.000000 -0.295026 -0.295026 0.400000 -0.295026 -0.295026 0.400000 -0.295026 -0.295026 0.400000 0.295026 0.295026 0.000000 0.295026 0.295026 0.400000 0.295026 0.295026 0.400000 -0.295026 0.295026 0.400000 -0.295026 0.295026 0.000000 -0.295026 -0.295026 0.400000 0.295026 -0.295026 0.000000 0.295026</float_array>
          <technique_common>
            <accessor count="123" source="#ID11" stride="3">
              <param name="X" type="float" />
              <param name="Y" type="float" />
              <param name="Z" type="float" />
            </accessor>
          </technique_common>
        </source>
        <source id="ID12">
          <float_array id="ID13" count="369">-1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 1.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 1.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000</float_array>
          <technique_common>
            <accessor count="123" source="#ID13" stride="3">
              <param name="X" type="float" />
              <param name="Y" type="float" />
              <param name="Z" type="float" />
            </accessor>
          </technique_common>
        </source>
        <source id="ID14">
          <float_array id="ID15" count="246">10.117449 7.874016 10.117449 3.937008 8.619712 7.874016 8.619712 3.937008 -10.117449 15.748032 8.619712 11.811024 10.117449 11.811024 10.117449 15.748032 8.619712 0.000000 -8.619712 11.811024 -10.117449 11.811024 -8.619712 0.000000 -8.619712 7.874016 -8.619712 3.937008 -10.117449 7.874016 -10.117449 3.937008 -8.619712 0.000000 -8.619712 3.937008 8.619712 0.000000 -8.619712 7.874016 -8.619712 11.811024 8.619712 11.811024 10.117449 15.748032 -10.117449 15.748032 -10.117449 11.811024 8.619712 3.937008 8.619712 7.874016 10.117449 3.937008 10.117449 7.874016 10.117449 11.811024 -10.117449 7.874016 -10.117449 3.937008 8.619712 0.000000 -8.619712 0.000000 8.619712 3.937008 -8.619712 3.937008 10.117449 7.874016 10.117449 3.937008 -10.117449 3.937008 -8.619712 7.874016 8.619712 7.874016 -8.619712 11.811024 8.619712 11.811024 10.117449 15.748032 10.117449 11.811024 -10.117449 11.811024 -10.117449 15.748032 -10.117449 7.874016 -8.619712 11.615186 -11.615186 8.619712 -11.615186 11.615186 -11.615186 -8.619712 -11.615186 -11.615186 -8.619712 -11.615186 8.619712 11.615186 8.619712 -11.615186 11.615186 11.615186 11.615186 -11.615186 11.615186 8.619712 11.615186 -8.619712 10.117449 3.937008 8.619712 3.937008 10.117449 7.874016 1.574803 4.102357 -8.619712 3.937008 -10.117449 3.937008 8.619712 7.874016 1.574803 8.826766 8.619712 11.811024 1.609344 9.305862 1.501375 9.773910 1.260458 10.189463 0.907924 10.515724 0.474993 10.723802 0.000000 10.795270 -8.619712 11.811024 10.117449 15.748032 10.117449 11.811024 -10.117449 11.811024 -10.117449 15.748032 -0.474993 10.723802 -0.907924 10.515724 -1.260458 10.189463 -1.501375 9.773910 -1.609344 9.305862 -1.574803 8.826766 -8.619712 7.874016 -1.574803 4.102357 -10.117449 7.874016 8.619712 0.000000 -8.619712 0.000000 10.117449 -10.117449 10.117449 10.117449 11.615186 -10.117449 11.615186 10.117449 10.117449 11.615186 -10.117449 11.615186 10.117449 -11.615186 -10.117449 10.117449 -10.117449 -10.117449 -10.117449 -11.615186 -11.615186 10.117449 -11.615186 -10.117449 -11.615186 15.748032 -11.615186 0.000000 -11.615186 15.748032 -11.615186 0.000000 11.615186 0.000000 11.615186 15.748032 11.615186 11.615186 11.615186 0.000000 11.615186 15.748032 11.615186 0.000000 11.615186 15.748032 -11.615186 -11.615186 -11.615186 11.615186 11.615186 0.000000 11.615186 15.748032 11.615186 -11.615186 -11.615186 15.748032 -11.615186 0.000000 -11.615186 15.748032 -11.615186 0.000000</float_array>
          <technique_common>
            <accessor count="123" source="#ID15" stride="2">
              <param name="X" type="float" />
              <param name="Y" type="float" />
            </accessor>
          </technique_common>
        </source>
        <vertices id="ID16">
          <input semantic="POSITION" source="#ID10" />
        </vertices>
        <triangles count="93" material="mat_ID4">
          <input offset="0" semantic="VERTEX" source="#ID16" />
          <input offset="1" semantic="NORMAL" source="#ID12" />
          <input offset="2" semantic="TEXCOORD" source="#ID14" />
          <p>0 0 0 1 1 1 2 2 2 3 3 3 2 2 2 1 1 1 3 3 3 4 4 4 2 2 2 2 2 2 4 4 4 5 5 5 5 5 5 4 4 4 6 6 6 7 7 7 6 6 6 4 4 4 8 8 8 4 4 4 3 3 3 9 9 9 4 4 4 8 8 8 10 10 10 4 4 4 9 9 9 8 8 8 11 11 11 9 9 9 12 12 12 9 9 9 11 11 11 13 13 13 12 12 12 11 11 11 12 12 12 13 13 13 14 14 14 15 15 15 14 14 14 13 13 13 16 16 16 17 17 17 18 18 18 19 19 19 18 18 18 17 17 17 20 20 20 18 18 18 19 19 19 18 18 18 20 20 20 21 21 21 21 21 21 20 20 20 22 22 22 22 22 22 20 20 20 23 23 23 24 24 24 23 23 23 20 20 20 25 25 25 18 18 18 21 21 21 26 26 26 25 25 25 21 21 21 25 25 25 26 26 26 27 27 27 28 28 28 27 27 27 26 26 26 29 29 29 21 21 21 22 22 22 19 19 19 17 17 17 30 30 30 31 31 31 30 30 30 17 17 17 32 32 32 33 33 33 34 34 34 35 35 35 34 34 34 33 33 33 35 35 35 36 36 36 34 34 34 37 37 37 34 34 34 36 36 36 38 38 38 36 36 36 35 35 35 39 39 39 36 36 36 38 38 38 40 40 40 36 36 36 39 39 39 41 41 41 40 40 40 39 39 39 42 42 42 40 40 40 41 41 41 41 41 41 43 43 43 42 42 42 44 44 44 42 42 42 43 43 43 45 45 45 43 43 43 41 41 41 46 46 46 43 43 43 45 45 45 39 39 39 38 38 38 47 47 47 48 48 48 49 49 49 50 50 50 49 49 49 48 48 48 51 51 51 51 51 51 48 48 48 52 52 52 52 52 52 48 48 48 53 53 53 48 48 48 54 54 54 53 53 53 53 53 53 54 54 54 55 55 55 54 54 54 56 56 56 55 55 55 55 55 55 56 56 56 57 57 57 56 56 56 58 58 58 57 57 57 59 59 59 57 57 57 58 58 58 60 60 60 61 61 61 62 62 62 63 63 63 62 62 62 61 61 61 64 64 64 63 63 63 61 61 61 65 65 65 63 63 63 64 64 64 66 66 66 62 62 62 63 63 63 67 67 67 66 66 66 63 63 63 68 68 68 66 66 66 67 67 67 69 69 69 68 68 68 67 67 67 70 70 70 68 68 68 69 69 69 71 71 71 68 68 68 70 70 70 72 72 72 68 68 68 71 71 71 73 73 73 68 68 68 72 72 72 74 74 74 68 68 68 73 73 73 68 68 68 74 74 74 75 75 75 75 75 75 76 76 76 68 68 68 77 77 77 68 68 68 76 76 76 78 78 78 76 76 76 75 75 75 79 79 79 76 76 76 78 78 78 74 74 74 80 80 80 75 75 75 80 80 80 81 81 81 75 75 75 81 81 81 82 82 82 75 75 75 82 82 82 83 83 83 75 75 75 83 83 83 84 84 84 75 75 75 84 84 84 85 85 85 75 75 75 75 75 75 85 85 85 86 86 86 87 87 87 86 86 86 85 85 85 86 86 86 87 87 87 88 88 88 88 88 88 87 87 87 65 65 65 63 63 63 65 65 65 87 87 87 89 89 89 90 90 90 61 61 61 64 64 64 61 61 61 90 90 90 91 91 91 92 92 92 93 93 93 94 94 94 93 93 93 92 92 92 92 92 92 91 91 91 95 95 95 95 95 95 91 91 91 96 96 96 91 91 91 97 97 97 96 96 96 96 96 96 97 97 97 98 98 98 98 98 98 97 97 97 99 99 99 100 100 100 99 99 99 97 97 97 98 98 98 99 99 99 101 101 101 102 102 102 101 101 101 99 99 99 </p>
        </triangles>
        <triangles count="72" material="mat_ID6">
          <input offset="0" semantic="VERTEX" source="#ID16" />
          <input offset="1" semantic="NORMAL" source="#ID12" />
          <input offset="2" semantic="TEXCOORD" source="#ID14" />
          <p>39 39 39 47 47 47 41 41 41 41 41 41 47 47 47 45 45 45 45 45 45 47 47 47 103 103 103 47 47 47 38 38 38 103 103 103 103 103 103 38 38 38 104 104 104 38 38 38 35 35 35 104 104 104 33 33 33 104 104 104 35 35 35 46 46 46 45 45 45 103 103 103 86 86 86 88 88 88 75 75 75 75 75 75 88 88 88 78 78 78 78 78 78 88 88 88 105 105 105 88 88 88 65 65 65 105 105 105 105 105 105 65 65 65 106 106 106 65 65 65 64 64 64 106 106 106 90 90 90 106 106 106 64 64 64 79 79 79 78 78 78 105 105 105 32 32 32 37 37 37 107 107 107 108 108 108 107 107 107 37 37 37 36 36 36 108 108 108 37 37 37 40 40 40 108 108 108 36 36 36 44 44 44 108 108 108 40 40 40 43 43 43 108 108 108 44 44 44 44 44 44 40 40 40 42 42 42 37 37 37 32 32 32 34 34 34 92 92 92 95 95 95 94 94 94 109 109 109 94 94 94 95 95 95 89 89 89 60 60 60 110 110 110 111 111 111 110 110 110 60 60 60 62 62 62 111 111 111 60 60 60 66 66 66 111 111 111 62 62 62 77 77 77 111 111 111 66 66 66 76 76 76 111 111 111 77 77 77 77 77 77 66 66 66 68 68 68 60 60 60 89 89 89 61 61 61 6 6 6 0 0 0 5 5 5 2 2 2 5 5 5 0 0 0 0 0 0 6 6 6 1 1 1 6 6 6 7 7 7 1 1 1 1 1 1 7 7 7 112 112 112 113 113 113 112 112 112 7 7 7 8 8 8 1 1 1 112 112 112 3 3 3 1 1 1 8 8 8 102 102 102 99 99 99 114 114 114 100 100 100 114 114 114 99 99 99 101 101 101 115 115 115 98 98 98 96 96 96 98 98 98 115 115 115 18 18 18 25 25 25 116 116 116 27 27 27 116 116 116 25 25 25 28 28 28 116 116 116 27 27 27 29 29 29 116 116 116 28 28 28 22 22 22 116 116 116 29 29 29 117 117 117 116 116 116 22 22 22 29 29 29 28 28 28 21 21 21 26 26 26 21 21 21 28 28 28 97 97 97 91 91 91 118 118 118 93 93 93 118 118 118 91 91 91 119 119 119 31 31 31 120 120 120 16 16 16 120 120 120 31 31 31 17 17 17 16 16 16 31 31 31 119 119 119 23 23 23 31 31 31 30 30 30 31 31 31 23 23 23 24 24 24 30 30 30 23 23 23 30 30 30 24 24 24 19 19 19 20 20 20 19 19 19 24 24 24 4 4 4 10 10 10 121 121 121 14 14 14 121 121 121 10 10 10 15 15 15 121 121 121 14 14 14 121 121 121 15 15 15 122 122 122 122 122 122 15 15 15 11 11 11 13 13 13 11 11 11 15 15 15 14 14 14 10 10 10 12 12 12 9 9 9 12 12 12 10 10 10 </p>
        </triangles>
        <triangles count="13" material="mat_ID8">
          <input offset="0" semantic="VERTEX" source="#ID16" />
          <input offset="1" semantic="NORMAL" source="#ID12" />
          <input offset="2" semantic="TEXCOORD" source="#ID14" />
          <p>63 63 63 87 87 87 67 67 67 85 85 85 67 67 67 87 87 87 69 69 69 67 67 67 85 85 85 84 84 84 69 69 69 85 85 85 83 83 83 69 69 69 84 84 84 70 70 70 69 69 69 83 83 83 82 82 82 70 70 70 83 83 83 71 71 71 70 70 70 82 82 82 81 81 81 71 71 71 82 82 82 72 72 72 71 71 71 81 81 81 80 80 80 72 72 72 81 81 81 73 73 73 72 72 72 80 80 80 74 74 74 73 73 73 80 80 80 </p>
        </triangles>
      </mesh>
    </geometry>
  </library_geometries>
  <library_visual_scenes>
    <visual_scene id="ID2">
      <node id="ID17" name="tile_015">
        <matrix>-1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000</matrix>
        <instance_geometry url="#ID9">
          <bind_material>
            <technique_common>
              <instance_material symbol="mat_ID4" target="#mat_ID4" />
              <instance_material symbol="mat_ID6" target="#mat_ID6" />
              <instance_material symbol="mat_ID8" target="#mat_ID8" />
            </technique_common>
          </bind_material>
        </instance_geometry>
      </node>
    </visual_scene>
  </library_visual_scenes>
  <scene>
    <instance_visual_scene url="#ID2" />
  </scene>
</COLLADA>