﻿<?xml version="1.0" encoding="utf-8"?>
<COLLADA xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" version="1.4.1" xmlns="http://www.collada.org/2005/11/COLLADASchema">
  <asset>
    <created>0001-01-01T00:00:00</created>
    <modified>0001-01-01T00:00:00</modified>
    <unit name="meter" meter="1"/>
<up_axis>Y_UP</up_axis>

  </asset>
  <library_images />
  <library_materials>
    <material id="ID1" name="DefaultMaterial">
      <instance_effect url="#ID0" />
    </material>
    <material id="mat_ID4" name="asphalt">
      <instance_effect url="#ID3" />
    </material>
    <material id="mat_ID6" name="pavement">
      <instance_effect url="#ID5" />
    </material>
    <material id="mat_ID8" name="grass">
      <instance_effect url="#ID7" />
    </material>
  </library_materials>
  <library_effects>
    <effect id="ID0">
      <profile_COMMON>
        <technique sid="COMMON">
          <phong>
            <emission>
              <color sid="emission">0.000000 0.000000 0.000000 1.000000</color>
            </emission>
            <ambient>
              <color sid="ambient">0.000000 0.000000 0.000000 1.000000</color>
            </ambient>
            <diffuse>
              <color sid="diffuse">0.500000 0.500000 0.500000 1.000000</color>
            </diffuse>
            <specular>
              <color sid="specular">0.500000 0.500000 0.500000 1.000000</color>
            </specular>
            <shininess>
              <float>50</float>
            </shininess>
            <index_of_refraction>
              <float>1</float>
            </index_of_refraction>
          </phong>
        </technique>
      </profile_COMMON>
    </effect>
    <effect id="ID3">
      <profile_COMMON>
        <technique sid="COMMON">
          <phong>
            <emission>
              <color sid="emission">0.000000 0.000000 0.000000 1.000000</color>
            </emission>
            <ambient>
              <color sid="ambient">0.000000 0.000000 0.000000 1.000000</color>
            </ambient>
            <diffuse>
              <color sid="diffuse">0.411765 0.411765 0.411765 1.000000</color>
            </diffuse>
            <specular>
              <color sid="specular">0.500000 0.500000 0.500000 1.000000</color>
            </specular>
            <shininess>
              <float>50</float>
            </shininess>
            <index_of_refraction>
              <float>1</float>
            </index_of_refraction>
          </phong>
        </technique>
      </profile_COMMON>
    </effect>
    <effect id="ID5">
      <profile_COMMON>
        <technique sid="COMMON">
          <phong>
            <emission>
              <color sid="emission">0.000000 0.000000 0.000000 1.000000</color>
            </emission>
            <ambient>
              <color sid="ambient">0.000000 0.000000 0.000000 1.000000</color>
            </ambient>
            <diffuse>
              <color sid="diffuse">0.847059 0.827451 0.749020 1.000000</color>
            </diffuse>
            <specular>
              <color sid="specular">0.500000 0.500000 0.500000 1.000000</color>
            </specular>
            <shininess>
              <float>50</float>
            </shininess>
            <index_of_refraction>
              <float>1</float>
            </index_of_refraction>
          </phong>
        </technique>
      </profile_COMMON>
    </effect>
    <effect id="ID7">
      <profile_COMMON>
        <technique sid="COMMON">
          <phong>
            <emission>
              <color sid="emission">0.000000 0.000000 0.000000 1.000000</color>
            </emission>
            <ambient>
              <color sid="ambient">0.000000 0.000000 0.000000 1.000000</color>
            </ambient>
            <diffuse>
              <color sid="diffuse">0.541176 0.709804 0.286275 1.000000</color>
            </diffuse>
            <specular>
              <color sid="specular">0.500000 0.500000 0.500000 1.000000</color>
            </specular>
            <shininess>
              <float>50</float>
            </shininess>
            <index_of_refraction>
              <float>1</float>
            </index_of_refraction>
          </phong>
        </technique>
      </profile_COMMON>
    </effect>
  </library_effects>
  <library_geometries>
    <geometry id="ID9">
      <mesh>
        <source id="ID10">
          <float_array id="ID11" count="384">-0.250000 0.200000 0.500000 0.250000 0.200000 0.500000 -0.250000 0.566667 -0.500000 0.250000 0.566667 -0.500000 -0.250000 0.100000 0.500000 0.250000 0.100000 0.500000 -0.250000 0.200000 0.500000 0.250000 0.200000 0.500000 0.250000 0.466667 -0.500000 -0.250000 0.466667 -0.500000 0.250000 0.566667 -0.500000 -0.250000 0.566667 -0.500000 -0.375000 0.210000 0.500000 -0.250000 0.210000 0.500000 -0.375000 0.576667 -0.500000 -0.250000 0.576667 -0.500000 -0.250000 0.566667 -0.500000 -0.250000 0.576667 -0.500000 -0.250000 0.200000 0.500000 -0.250000 0.210000 0.500000 0.250000 0.210000 0.500000 0.375000 0.210000 0.500000 0.250000 0.576667 -0.500000 0.375000 0.576667 -0.500000 0.250000 0.576667 -0.500000 0.250000 0.566667 -0.500000 0.250000 0.210000 0.500000 0.250000 0.200000 0.500000 -0.250000 0.000000 -0.302836 -0.250000 0.294373 -0.302836 -0.375000 0.000000 -0.302836 -0.375000 0.294373 -0.302836 0.250000 0.366667 -0.500000 0.250000 0.000000 -0.500000 0.250000 0.294373 -0.302836 0.250000 0.000000 -0.302836 -0.250000 0.366667 -0.500000 -0.250000 0.294373 -0.302836 -0.250000 0.000000 -0.500000 -0.250000 0.000000 -0.302836 -0.375000 0.000000 0.500000 -0.375000 0.183333 0.500000 -0.375000 0.210000 0.500000 -0.250000 0.210000 0.500000 0.375000 0.000000 0.500000 0.375000 0.183333 0.500000 0.375000 0.210000 0.500000 0.250000 0.210000 0.500000 0.375000 0.000000 -0.500000 0.250000 0.000000 -0.500000 0.375000 0.550000 -0.500000 0.250000 0.366667 -0.500000 -0.250000 0.366667 -0.500000 0.375000 0.576667 -0.500000 0.250000 0.576667 -0.500000 -0.375000 0.550000 -0.500000 -0.375000 0.000000 -0.500000 -0.250000 0.000000 -0.500000 -0.375000 0.576667 -0.500000 -0.250000 0.576667 -0.500000 0.375000 0.000000 -0.302836 0.375000 0.294373 -0.302836 0.250000 0.000000 -0.302836 0.250000 0.294373 -0.302836 0.375000 0.550000 -0.500000 0.375000 0.576667 -0.500000 0.375000 0.183333 0.500000 0.375000 0.210000 0.500000 -0.375000 0.576667 -0.500000 -0.375000 0.550000 -0.500000 -0.375000 0.210000 0.500000 -0.375000 0.183333 0.500000 -0.500000 0.000000 0.500000 -0.500000 0.183333 0.500000 0.250000 0.000000 -0.302836 0.250000 0.000000 -0.500000 0.375000 0.000000 -0.302836 0.375000 0.000000 -0.500000 0.500000 0.000000 -0.500000 0.500000 0.000000 -0.302836 0.500000 0.000000 -0.500000 0.500000 0.550000 -0.500000 -0.500000 0.000000 0.500000 -0.500000 0.294373 -0.302836 -0.375000 0.000000 0.500000 -0.375000 0.294373 -0.302836 0.375000 0.000000 0.500000 -0.250000 0.294373 -0.302836 0.250000 0.294373 -0.302836 0.375000 0.294373 -0.302836 0.500000 0.294373 -0.302836 0.500000 0.000000 0.500000 0.250000 0.366667 -0.500000 -0.250000 0.366667 -0.500000 -0.500000 0.000000 -0.500000 -0.375000 0.000000 -0.500000 -0.500000 0.000000 -0.302836 -0.375000 0.000000 -0.302836 -0.250000 0.000000 -0.500000 -0.250000 0.000000 -0.302836 0.500000 0.000000 -0.302836 0.500000 0.294373 -0.302836 0.500000 0.000000 0.500000 0.500000 0.183333 0.500000 -0.500000 0.000000 -0.500000 -0.500000 0.550000 -0.500000 -0.500000 0.000000 -0.302836 -0.500000 0.294373 -0.302836 -0.500000 0.000000 -0.500000 -0.500000 0.294373 -0.302836 -0.500000 0.550000 -0.500000 -0.500000 0.183333 0.500000 -0.500000 0.000000 0.500000 -0.500000 0.000000 -0.302836 0.500000 0.183333 0.500000 0.500000 0.294373 -0.302836 0.500000 0.550000 -0.500000 0.500000 0.000000 -0.500000 0.500000 0.000000 -0.302836 0.500000 0.000000 0.500000 0.375000 0.183333 0.500000 0.500000 0.183333 0.500000 0.375000 0.550000 -0.500000 0.500000 0.550000 -0.500000 -0.500000 0.183333 0.500000 -0.375000 0.183333 0.500000 -0.500000 0.550000 -0.500000 -0.375000 0.550000 -0.500000</float_array>
          <technique_common>
            <accessor count="128" source="#ID11" stride="3">
              <param name="X" type="float" />
              <param name="Y" type="float" />
              <param name="Z" type="float" />
            </accessor>
          </technique_common>
        </source>
        <source id="ID12">
          <float_array id="ID13" count="384">0.000000 0.938876 0.344255 0.000000 0.938876 0.344255 0.000000 0.938876 0.344255 0.000000 0.938876 0.344255 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.938876 0.344255 0.000000 0.938876 0.344255 0.000000 0.938876 0.344255 0.000000 0.938876 0.344255 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.938876 0.344255 0.000000 0.938876 0.344255 0.000000 0.938876 0.344255 0.000000 0.938876 0.344255 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 -0.938876 -0.344255 0.000000 -0.938876 -0.344255 0.000000 -0.938876 -0.344255 0.000000 -0.938876 -0.344255 0.000000 -0.938876 -0.344255 0.000000 -0.938876 -0.344255 0.000000 -0.938876 -0.344255 0.000000 -0.938876 -0.344255 0.000000 -0.938876 -0.344255 0.000000 -0.938876 -0.344255 0.000000 -0.938876 -0.344255 0.000000 -0.938876 -0.344255 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.938876 0.344255 0.000000 0.938876 0.344255 0.000000 0.938876 0.344255 0.000000 0.938876 0.344255 0.000000 0.938876 0.344255 0.000000 0.938876 0.344255 0.000000 0.938876 0.344255 0.000000 0.938876 0.344255</float_array>
          <technique_common>
            <accessor count="128" source="#ID13" stride="3">
              <param name="X" type="float" />
              <param name="Y" type="float" />
              <param name="Z" type="float" />
            </accessor>
          </technique_common>
        </source>
        <source id="ID14">
          <float_array id="ID15" count="256">9.842520 -15.771151 -9.842520 -15.771151 9.842520 26.162039 -9.842520 26.162039 9.842520 3.937008 -9.842520 3.937008 9.842520 7.874016 -9.842520 7.874016 9.842520 18.372704 -9.842520 18.372704 9.842520 22.309711 -9.842520 22.309711 14.763780 -15.635617 9.842520 -15.635617 14.763780 26.297573 9.842520 26.297573 -19.685040 22.309711 -19.685040 22.703413 19.685040 7.874016 19.685040 8.267716 -9.842520 -15.635617 -14.763780 -15.635617 -9.842520 26.297573 -14.763780 26.297573 19.685040 22.703413 19.685040 22.309711 -19.685040 8.267716 -19.685040 7.874016 9.842520 0.000000 9.842520 11.589496 14.763780 0.000000 14.763780 11.589496 19.685040 14.435696 19.685040 0.000000 11.922676 11.589496 11.922676 0.000000 -19.685040 14.435696 -11.922676 11.589496 -19.685040 0.000000 -11.922676 0.000000 14.763780 0.000000 14.763780 7.217848 14.763780 8.267716 9.842520 8.267716 -14.763780 0.000000 -14.763780 7.217848 -14.763780 8.267716 -9.842520 8.267716 14.763780 0.000000 9.842520 0.000000 14.763780 21.653543 9.842520 14.435696 -9.842520 14.435696 14.763780 22.703413 9.842520 22.703413 -14.763780 21.653543 -14.763780 0.000000 -9.842520 0.000000 -14.763780 22.703413 -9.842520 22.703413 -14.763780 0.000000 -14.763780 11.589496 -9.842520 0.000000 -9.842520 11.589496 -19.685040 21.653543 -19.685040 22.703413 19.685040 7.217848 19.685040 8.267716 19.685040 22.703413 19.685040 21.653543 -19.685040 8.267716 -19.685040 7.217848 19.685040 0.000000 19.685040 7.217848 -9.842520 -11.922676 -9.842520 -19.685040 -14.763780 -11.922676 -14.763780 -19.685040 -19.685040 -19.685040 -19.685040 -11.922676 19.685040 0.000000 19.685040 21.653543 -19.685040 -18.481817 -19.685040 15.183656 -14.763780 -18.481817 -14.763780 15.183656 14.763780 -18.481817 -9.842520 15.183656 9.842520 15.183656 14.763780 15.183656 19.685040 15.183656 19.685040 -18.481817 9.842520 23.451372 -9.842520 23.451372 19.685040 -19.685040 14.763780 -19.685040 19.685040 -11.922676 14.763780 -11.922676 9.842520 -19.685040 9.842520 -11.922676 -19.685040 0.000000 -19.685040 11.589496 -19.685040 0.000000 -19.685040 7.217848 -19.685040 0.000000 -19.685040 21.653543 19.685040 0.000000 19.685040 11.589496 19.685040 0.000000 11.922676 11.589496 19.685040 21.653543 -19.685040 7.217848 -19.685040 0.000000 11.922676 0.000000 19.685040 7.217848 -11.922676 11.589496 -19.685040 21.653543 -19.685040 0.000000 -11.922676 0.000000 19.685040 0.000000 -14.763780 -15.997040 -19.685040 -15.997040 -14.763780 25.936150 -19.685040 25.936150 19.685040 -15.997040 14.763780 -15.997040 19.685040 25.936150 14.763780 25.936150</float_array>
          <technique_common>
            <accessor count="128" source="#ID15" stride="2">
              <param name="X" type="float" />
              <param name="Y" type="float" />
            </accessor>
          </technique_common>
        </source>
        <vertices id="ID16">
          <input semantic="POSITION" source="#ID10" />
        </vertices>
        <triangles count="6" material="mat_ID4">
          <input offset="0" semantic="VERTEX" source="#ID16" />
          <input offset="1" semantic="NORMAL" source="#ID12" />
          <input offset="2" semantic="TEXCOORD" source="#ID14" />
          <p>0 0 0 1 1 1 2 2 2 3 3 3 2 2 2 1 1 1 4 4 4 5 5 5 6 6 6 7 7 7 6 6 6 5 5 5 8 8 8 9 9 9 10 10 10 11 11 11 10 10 10 9 9 9 </p>
        </triangles>
        <triangles count="44" material="mat_ID6">
          <input offset="0" semantic="VERTEX" source="#ID16" />
          <input offset="1" semantic="NORMAL" source="#ID12" />
          <input offset="2" semantic="TEXCOORD" source="#ID14" />
          <p>12 12 12 13 13 13 14 14 14 15 15 15 14 14 14 13 13 13 16 16 16 17 17 17 18 18 18 19 19 19 18 18 18 17 17 17 20 20 20 21 21 21 22 22 22 23 23 23 22 22 22 21 21 21 24 24 24 25 25 25 26 26 26 27 27 27 26 26 26 25 25 25 28 28 28 29 29 29 30 30 30 31 31 31 30 30 30 29 29 29 32 32 32 33 33 33 34 34 34 35 35 35 34 34 34 33 33 33 36 36 36 37 37 37 38 38 38 39 39 39 38 38 38 37 37 37 40 40 40 4 4 4 41 41 41 6 6 6 41 41 41 4 4 4 42 42 42 41 41 41 6 6 6 43 43 43 42 42 42 6 6 6 4 4 4 40 40 40 5 5 5 40 40 40 44 44 44 5 5 5 45 45 45 5 5 5 44 44 44 7 7 7 5 5 5 45 45 45 46 46 46 7 7 7 45 45 45 47 47 47 7 7 7 46 46 46 48 48 48 49 49 49 50 50 50 51 51 51 50 50 50 49 49 49 8 8 8 50 50 50 51 51 51 52 52 52 8 8 8 51 51 51 10 10 10 50 50 50 8 8 8 53 53 53 50 50 50 10 10 10 54 54 54 53 53 53 10 10 10 8 8 8 52 52 52 9 9 9 9 9 9 52 52 52 55 55 55 55 55 55 52 52 52 56 56 56 57 57 57 56 56 56 52 52 52 11 11 11 9 9 9 55 55 55 58 58 58 11 11 11 55 55 55 59 59 59 11 11 11 58 58 58 60 60 60 61 61 61 62 62 62 63 63 63 62 62 62 61 61 61 64 64 64 65 65 65 66 66 66 67 67 67 66 66 66 65 65 65 68 68 68 69 69 69 70 70 70 71 71 71 70 70 70 69 69 69 </p>
        </triangles>
        <triangles count="42" material="mat_ID8">
          <input offset="0" semantic="VERTEX" source="#ID16" />
          <input offset="1" semantic="NORMAL" source="#ID12" />
          <input offset="2" semantic="TEXCOORD" source="#ID14" />
          <p>72 72 72 40 40 40 73 73 73 41 41 41 73 73 73 40 40 40 74 74 74 75 75 75 76 76 76 77 77 77 76 76 76 75 75 75 78 78 78 76 76 76 77 77 77 79 79 79 76 76 76 78 78 78 80 80 80 48 48 48 81 81 81 50 50 50 81 81 81 48 48 48 82 82 82 83 83 83 84 84 84 85 85 85 84 84 84 83 83 83 86 86 86 84 84 84 85 85 85 87 87 87 86 86 86 85 85 85 88 88 88 86 86 86 87 87 87 89 89 89 86 86 86 88 88 88 90 90 90 86 86 86 89 89 89 91 91 91 86 86 86 90 90 90 88 88 88 87 87 87 92 92 92 93 93 93 92 92 92 87 87 87 94 94 94 95 95 95 96 96 96 97 97 97 96 96 96 95 95 95 98 98 98 97 97 97 95 95 95 99 99 99 97 97 97 98 98 98 100 100 100 101 101 101 60 60 60 61 61 61 60 60 60 101 101 101 44 44 44 102 102 102 45 45 45 103 103 103 45 45 45 102 102 102 56 56 56 104 104 104 55 55 55 105 105 105 55 55 55 104 104 104 30 30 30 31 31 31 106 106 106 107 107 107 106 106 106 31 31 31 108 108 108 109 109 109 110 110 110 111 111 111 110 110 110 109 109 109 112 112 112 111 111 111 109 109 109 109 109 109 108 108 108 113 113 113 114 114 114 115 115 115 116 116 116 117 117 117 116 116 116 115 115 115 118 118 118 117 117 117 115 115 115 119 119 119 115 115 115 114 114 114 120 120 120 121 121 121 122 122 122 123 123 123 122 122 122 121 121 121 124 124 124 125 125 125 126 126 126 127 127 127 126 126 126 125 125 125 </p>
        </triangles>
      </mesh>
    </geometry>
  </library_geometries>
  <library_visual_scenes>
    <visual_scene id="ID2">
      <node id="ID17" name="tile079">
        <matrix>0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000</matrix>
        <instance_geometry url="#ID9">
          <bind_material>
            <technique_common>
              <instance_material symbol="mat_ID4" target="#mat_ID4" />
              <instance_material symbol="mat_ID6" target="#mat_ID6" />
              <instance_material symbol="mat_ID8" target="#mat_ID8" />
            </technique_common>
          </bind_material>
        </instance_geometry>
      </node>
    </visual_scene>
  </library_visual_scenes>
  <scene>
    <instance_visual_scene url="#ID2" />
  </scene>
</COLLADA>