﻿<?xml version="1.0" encoding="utf-8"?>
<COLLADA xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" version="1.4.1" xmlns="http://www.collada.org/2005/11/COLLADASchema">
  <asset>
    <created>0001-01-01T00:00:00</created>
    <modified>0001-01-01T00:00:00</modified>
    <unit name="meter" meter="1"/>
<up_axis>Y_UP</up_axis>

  </asset>
  <library_images />
  <library_materials>
    <material id="ID1" name="DefaultMaterial">
      <instance_effect url="#ID0" />
    </material>
    <material id="mat_ID4" name="asphalt">
      <instance_effect url="#ID3" />
    </material>
    <material id="mat_ID6" name="pavement">
      <instance_effect url="#ID5" />
    </material>
  </library_materials>
  <library_effects>
    <effect id="ID0">
      <profile_COMMON>
        <technique sid="COMMON">
          <phong>
            <emission>
              <color sid="emission">0.000000 0.000000 0.000000 1.000000</color>
            </emission>
            <ambient>
              <color sid="ambient">0.000000 0.000000 0.000000 1.000000</color>
            </ambient>
            <diffuse>
              <color sid="diffuse">0.500000 0.500000 0.500000 1.000000</color>
            </diffuse>
            <specular>
              <color sid="specular">0.500000 0.500000 0.500000 1.000000</color>
            </specular>
            <shininess>
              <float>50</float>
            </shininess>
            <index_of_refraction>
              <float>1</float>
            </index_of_refraction>
          </phong>
        </technique>
      </profile_COMMON>
    </effect>
    <effect id="ID3">
      <profile_COMMON>
        <technique sid="COMMON">
          <phong>
            <emission>
              <color sid="emission">0.000000 0.000000 0.000000 1.000000</color>
            </emission>
            <ambient>
              <color sid="ambient">0.000000 0.000000 0.000000 1.000000</color>
            </ambient>
            <diffuse>
              <color sid="diffuse">0.411765 0.411765 0.411765 1.000000</color>
            </diffuse>
            <specular>
              <color sid="specular">0.500000 0.500000 0.500000 1.000000</color>
            </specular>
            <shininess>
              <float>50</float>
            </shininess>
            <index_of_refraction>
              <float>1</float>
            </index_of_refraction>
          </phong>
        </technique>
      </profile_COMMON>
    </effect>
    <effect id="ID5">
      <profile_COMMON>
        <technique sid="COMMON">
          <phong>
            <emission>
              <color sid="emission">0.000000 0.000000 0.000000 1.000000</color>
            </emission>
            <ambient>
              <color sid="ambient">0.000000 0.000000 0.000000 1.000000</color>
            </ambient>
            <diffuse>
              <color sid="diffuse">0.847059 0.827451 0.749020 1.000000</color>
            </diffuse>
            <specular>
              <color sid="specular">0.500000 0.500000 0.500000 1.000000</color>
            </specular>
            <shininess>
              <float>50</float>
            </shininess>
            <index_of_refraction>
              <float>1</float>
            </index_of_refraction>
          </phong>
        </technique>
      </profile_COMMON>
    </effect>
  </library_effects>
  <library_geometries>
    <geometry id="ID7">
      <mesh>
        <source id="ID8">
          <float_array id="ID9" count="264">-0.250000 0.200000 0.500000 0.250000 0.200000 0.500000 -0.250000 0.566667 -0.500000 0.250000 0.566667 -0.500000 -0.250000 0.100000 0.500000 0.250000 0.100000 0.500000 -0.250000 0.200000 0.500000 0.250000 0.200000 0.500000 0.250000 0.466667 -0.500000 -0.250000 0.466667 -0.500000 0.250000 0.566667 -0.500000 -0.250000 0.566667 -0.500000 -0.500000 0.210000 0.500000 -0.250000 0.210000 0.500000 -0.500000 0.576667 -0.500000 -0.250000 0.576667 -0.500000 -0.500000 0.000000 -0.500000 -0.500000 0.294373 -0.302836 -0.500000 0.576667 -0.500000 -0.500000 0.210000 0.500000 -0.500000 0.000000 0.500000 -0.500000 0.000000 -0.302836 -0.250000 0.566667 -0.500000 -0.250000 0.576667 -0.500000 -0.250000 0.200000 0.500000 -0.250000 0.210000 0.500000 0.250000 0.210000 0.500000 0.500000 0.210000 0.500000 0.250000 0.576667 -0.500000 0.500000 0.576667 -0.500000 0.500000 0.210000 0.500000 0.500000 0.294373 -0.302836 0.500000 0.576667 -0.500000 0.500000 0.000000 -0.500000 0.500000 0.000000 -0.302836 0.500000 0.000000 0.500000 0.250000 0.576667 -0.500000 0.250000 0.566667 -0.500000 0.250000 0.210000 0.500000 0.250000 0.200000 0.500000 -0.500000 0.000000 0.500000 -0.500000 0.210000 0.500000 -0.250000 0.210000 0.500000 0.500000 0.000000 0.500000 0.500000 0.210000 0.500000 0.250000 0.210000 0.500000 0.250000 0.000000 -0.302836 0.250000 0.000000 -0.500000 0.500000 0.000000 -0.302836 0.500000 0.000000 -0.500000 0.500000 0.000000 -0.500000 0.250000 0.000000 -0.500000 0.500000 0.576667 -0.500000 0.250000 0.366667 -0.500000 -0.250000 0.366667 -0.500000 0.250000 0.576667 -0.500000 -0.500000 0.576667 -0.500000 -0.500000 0.000000 -0.500000 -0.250000 0.000000 -0.500000 -0.250000 0.576667 -0.500000 -0.500000 0.000000 0.500000 -0.500000 0.294373 -0.302836 0.500000 0.000000 0.500000 -0.250000 0.294373 -0.302836 -0.250000 0.366667 -0.500000 0.250000 0.294373 -0.302836 0.500000 0.294373 -0.302836 0.250000 0.366667 -0.500000 -0.500000 0.000000 -0.302836 -0.500000 0.000000 -0.500000 -0.250000 0.000000 -0.302836 -0.250000 0.000000 -0.500000 0.500000 0.000000 -0.302836 0.500000 0.294373 -0.302836 0.250000 0.000000 -0.302836 0.250000 0.294373 -0.302836 -0.250000 0.000000 -0.302836 -0.250000 0.294373 -0.302836 -0.500000 0.000000 -0.302836 -0.500000 0.294373 -0.302836 0.250000 0.366667 -0.500000 0.250000 0.000000 -0.500000 0.250000 0.294373 -0.302836 0.250000 0.000000 -0.302836 -0.250000 0.366667 -0.500000 -0.250000 0.294373 -0.302836 -0.250000 0.000000 -0.500000 -0.250000 0.000000 -0.302836</float_array>
          <technique_common>
            <accessor count="88" source="#ID9" stride="3">
              <param name="X" type="float" />
              <param name="Y" type="float" />
              <param name="Z" type="float" />
            </accessor>
          </technique_common>
        </source>
        <source id="ID10">
          <float_array id="ID11" count="264">0.000000 0.938876 0.344255 0.000000 0.938876 0.344255 0.000000 0.938876 0.344255 0.000000 0.938876 0.344255 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.938876 0.344255 0.000000 0.938876 0.344255 0.000000 0.938876 0.344255 0.000000 0.938876 0.344255 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.938876 0.344255 0.000000 0.938876 0.344255 0.000000 0.938876 0.344255 0.000000 0.938876 0.344255 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 -0.938876 -0.344255 0.000000 -0.938876 -0.344255 0.000000 -0.938876 -0.344255 0.000000 -0.938876 -0.344255 0.000000 -0.938876 -0.344255 0.000000 -0.938876 -0.344255 0.000000 -0.938876 -0.344255 0.000000 -0.938876 -0.344255 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000</float_array>
          <technique_common>
            <accessor count="88" source="#ID11" stride="3">
              <param name="X" type="float" />
              <param name="Y" type="float" />
              <param name="Z" type="float" />
            </accessor>
          </technique_common>
        </source>
        <source id="ID12">
          <float_array id="ID13" count="176">9.842520 -15.771151 -9.842520 -15.771151 9.842520 26.162039 -9.842520 26.162039 9.842520 3.937008 -9.842520 3.937008 9.842520 7.874016 -9.842520 7.874016 9.842520 18.372704 -9.842520 18.372704 9.842520 22.309711 -9.842520 22.309711 19.685040 -15.635617 9.842520 -15.635617 19.685040 26.297573 9.842520 26.297573 19.685040 0.000000 11.922676 11.589496 19.685040 22.703413 -19.685040 8.267716 -19.685040 0.000000 11.922676 0.000000 -19.685040 22.309711 -19.685040 22.703413 19.685040 7.874016 19.685040 8.267716 -9.842520 -15.635617 -19.685040 -15.635617 -9.842520 26.297573 -19.685040 26.297573 19.685040 8.267716 -11.922676 11.589496 -19.685040 22.703413 -19.685040 0.000000 -11.922676 0.000000 19.685040 0.000000 19.685040 22.703413 19.685040 22.309711 -19.685040 8.267716 -19.685040 7.874016 19.685040 0.000000 19.685040 8.267716 9.842520 8.267716 -19.685040 0.000000 -19.685040 8.267716 -9.842520 8.267716 -9.842520 -11.922676 -9.842520 -19.685040 -19.685040 -11.922676 -19.685040 -19.685040 19.685040 0.000000 9.842520 0.000000 19.685040 22.703413 9.842520 14.435696 -9.842520 14.435696 9.842520 22.703413 -19.685040 22.703413 -19.685040 0.000000 -9.842520 0.000000 -9.842520 22.703413 -19.685040 -18.481817 -19.685040 15.183656 19.685040 -18.481817 -9.842520 15.183656 -9.842520 23.451372 9.842520 15.183656 19.685040 15.183656 9.842520 23.451372 19.685040 -11.922676 19.685040 -19.685040 9.842520 -11.922676 9.842520 -19.685040 -19.685040 0.000000 -19.685040 11.589496 -9.842520 0.000000 -9.842520 11.589496 9.842520 0.000000 9.842520 11.589496 19.685040 0.000000 19.685040 11.589496 19.685040 14.435696 19.685040 0.000000 11.922676 11.589496 11.922676 0.000000 -19.685040 14.435696 -11.922676 11.589496 -19.685040 0.000000 -11.922676 0.000000</float_array>
          <technique_common>
            <accessor count="88" source="#ID13" stride="2">
              <param name="X" type="float" />
              <param name="Y" type="float" />
            </accessor>
          </technique_common>
        </source>
        <vertices id="ID14">
          <input semantic="POSITION" source="#ID8" />
        </vertices>
        <triangles count="6" material="mat_ID4">
          <input offset="0" semantic="VERTEX" source="#ID14" />
          <input offset="1" semantic="NORMAL" source="#ID10" />
          <input offset="2" semantic="TEXCOORD" source="#ID12" />
          <p>0 0 0 1 1 1 2 2 2 3 3 3 2 2 2 1 1 1 4 4 4 5 5 5 6 6 6 7 7 7 6 6 6 5 5 5 8 8 8 9 9 9 10 10 10 11 11 11 10 10 10 9 9 9 </p>
        </triangles>
        <triangles count="54" material="mat_ID6">
          <input offset="0" semantic="VERTEX" source="#ID14" />
          <input offset="1" semantic="NORMAL" source="#ID10" />
          <input offset="2" semantic="TEXCOORD" source="#ID12" />
          <p>12 12 12 13 13 13 14 14 14 15 15 15 14 14 14 13 13 13 16 16 16 17 17 17 18 18 18 19 19 19 18 18 18 17 17 17 20 20 20 19 19 19 17 17 17 17 17 17 16 16 16 21 21 21 22 22 22 23 23 23 24 24 24 25 25 25 24 24 24 23 23 23 26 26 26 27 27 27 28 28 28 29 29 29 28 28 28 27 27 27 30 30 30 31 31 31 32 32 32 33 33 33 32 32 32 31 31 31 34 34 34 33 33 33 31 31 31 35 35 35 31 31 31 30 30 30 36 36 36 37 37 37 38 38 38 39 39 39 38 38 38 37 37 37 40 40 40 4 4 4 41 41 41 6 6 6 41 41 41 4 4 4 42 42 42 41 41 41 6 6 6 4 4 4 40 40 40 5 5 5 40 40 40 43 43 43 5 5 5 44 44 44 5 5 5 43 43 43 7 7 7 5 5 5 44 44 44 45 45 45 7 7 7 44 44 44 46 46 46 47 47 47 48 48 48 49 49 49 48 48 48 47 47 47 50 50 50 51 51 51 52 52 52 53 53 53 52 52 52 51 51 51 8 8 8 52 52 52 53 53 53 54 54 54 8 8 8 53 53 53 10 10 10 52 52 52 8 8 8 55 55 55 52 52 52 10 10 10 8 8 8 54 54 54 9 9 9 9 9 9 54 54 54 56 56 56 56 56 56 54 54 54 57 57 57 58 58 58 57 57 57 54 54 54 11 11 11 9 9 9 56 56 56 59 59 59 11 11 11 56 56 56 60 60 60 61 61 61 62 62 62 63 63 63 62 62 62 61 61 61 64 64 64 62 62 62 63 63 63 65 65 65 62 62 62 64 64 64 66 66 66 62 62 62 65 65 65 65 65 65 64 64 64 67 67 67 68 68 68 69 69 69 70 70 70 71 71 71 70 70 70 69 69 69 72 72 72 73 73 73 74 74 74 75 75 75 74 74 74 73 73 73 76 76 76 77 77 77 78 78 78 79 79 79 78 78 78 77 77 77 80 80 80 81 81 81 82 82 82 83 83 83 82 82 82 81 81 81 84 84 84 85 85 85 86 86 86 87 87 87 86 86 86 85 85 85 </p>
        </triangles>
      </mesh>
    </geometry>
  </library_geometries>
  <library_visual_scenes>
    <visual_scene id="ID2">
      <node id="ID15" name="tile036">
        <matrix>0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000</matrix>
        <instance_geometry url="#ID7">
          <bind_material>
            <technique_common>
              <instance_material symbol="mat_ID4" target="#mat_ID4" />
              <instance_material symbol="mat_ID6" target="#mat_ID6" />
            </technique_common>
          </bind_material>
        </instance_geometry>
      </node>
    </visual_scene>
  </library_visual_scenes>
  <scene>
    <instance_visual_scene url="#ID2" />
  </scene>
</COLLADA>